![]() Local orders maybe returned if the products are unopened and in new condition within 30 days of purchase. Buyer pays for all return shipping costs and MUST receive prior written approval before shipping any product back to us. Unopened products in NEW condition may be returned to us for store credit within 30 days of receiving the item(s). Unless that item has been confirmed to never receive a reprint, or we were shorted in our allocation and that also is confirmed to never receive a reprint, no. We still can't provide an ETA if that shipment isn't received by us on/before release date. Why hasn't my shipment of a Pre-Order item been shipped?ĭid you place an order with multiple Pre-Orders? If so, we will ship once everything for that order is in stock. Keep in mind, there is no ETA on Pre-Orders. This also means the shipment could take a few extra days. This is one of the ways we can provide such an incredible price on many of your favorite items. We place very large orders that usually involve pallets. Why hasn't Knight & Day Games received a Pre-Order and other stores have? To secure a copy of an item at an amazing rate. Pre-Order: The game is coming into stock soon. ![]() Please keep this in mind when placing an order for an item with a Backorder. So, it is realistic your item is out of print for a year, or even more. The TCG and Board Game Industries reprint whenever they want to. What happens if your Backorder order is over a year old? Only if that item is confirmed to never receive a reprint ever again. We use that order information to source how many items we should order for said item. If you don't want this to occur, place separate orders for the in-stock items and the Backorder items. The order will ship once all items are in-stock. What happens when you place an order for a Backorder item and an in-stock item? To secure a copy (or copies) of that item at an amazing rate. Turmoil is an expert expansion - be prepared to meet the full spectrum of human civilization in the era of terraforming Mars!īackorder: When an item was in-stock at one point and it is currently unavailable at our store and warehouse. And they can anticipate the competing players' agendas and try to benefit from them, or counteract them. They can play to mitigate the global events with influence, or adjust their play to better take advantage of them. In Turmoil, players can try to force their own agenda, or push it in a more moderate, economic way. In order to pay for all these new bonuses, the Committee is revising the terraform rating, lowering it for all players by 1 step each generation. Influence is gained from being the chairman of the Committee, being party leader in the dominant party, and for having a non-leader delegate in the dominant party. The political arena also determines the players' influence, which can be used to moderate or enhance the effect of the current global event. The dominant party will become ruling during the next generation, imposing its one-time bonus, its ongoing policy, and granting chairmanship for its party leader, awarding that player 1 terraform rating. When a player (even the neutral player) has more delegates in a party than any other player, that player takes over the party leader seat for that party, and when a party has more delegates than any other party, it becomes dominant. Neutral delegates are added by the global events, representing the wishes and trends of society. A new action allows players to add delegates to different parties, the first delegate each generation being free, and additional ones costing 5 MC. The expansion includes new corporations, new projects, and a new type of cards - Global Events, from dust storms to riots to rising alloy demand - that give you something to plan for 3 generations in advance.Īt the heart of this is the political arena of the Terraforming Committee. Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet.
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